Labyrinth
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"Into the Labyrinth" is inspired by RPG and features a more cooperational dynamic between the game master (percussive instrument) and adventurers (pitched instruments or vocals).

Dominik Sidorek and Adam Izaak Wasaznik met at Monsoon Group meetings, which gather board game designers who try to help each other with testing new projects.

They work with music games in the physical face-to-face medium, of the type gathered at musicgames.wikidot.com wiki where they also both participate.

The virtual medium is secondary for the works presented.
You move through the labyrinth with pitch and density of your music and percussive sounds signal the placement of walls to you.

[click when ready]
Done!